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	<title>Comments for Vincent Prime</title>
	<atom:link href="http://www.vincentprime.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vincentprime.com</link>
	<description>Web Developer</description>
	<lastBuildDate>Mon, 16 Jan 2012 20:16:15 +0000</lastBuildDate>
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		<title>Comment on Why SOPA will have Zero effect on Piracy by How SOPA Can Make the Internet Better (And Why It Won’t)</title>
		<link>http://www.vincentprime.com/2011/12/why-sopa-will-have-zero-effect-on-piracy/#comment-24</link>
		<dc:creator>How SOPA Can Make the Internet Better (And Why It Won’t)</dc:creator>
		<pubDate>Mon, 16 Jan 2012 20:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.vincentprime.com/?p=181#comment-24</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>Comment on How to load more content whilst scrolling: like bing image search by Jonay</title>
		<link>http://www.vincentprime.com/2011/07/how-to-load-more-content-whilst-scrolling-like-bing-image-search/#comment-23</link>
		<dc:creator>Jonay</dc:creator>
		<pubDate>Tue, 13 Dec 2011 08:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.vincentprime.com/?p=165#comment-23</guid>
		<description>At last! Someone with real epxeriste gives us the answer. Thanks!</description>
		<content:encoded><![CDATA[<p>At last! Someone with real epxeriste gives us the answer. Thanks!</p>
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		<title>Comment on The underused strength of SecondLife by Klondike</title>
		<link>http://www.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-16</link>
		<dc:creator>Klondike</dc:creator>
		<pubDate>Wed, 20 Jul 2011 07:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-16</guid>
		<description>With all these silly websites, such a great page keeps my inentert hope alive.</description>
		<content:encoded><![CDATA[<p>With all these silly websites, such a great page keeps my inentert hope alive.</p>
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		<title>Comment on Dieter Rams 10 Principles of Good Design by Suzy</title>
		<link>http://www.vincentprime.com/2010/08/dieter-rams-10-principles-of-good-design/#comment-15</link>
		<dc:creator>Suzy</dc:creator>
		<pubDate>Wed, 20 Jul 2011 04:21:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/2010/08/dieter-rams-10-principles-of-good-design/#comment-15</guid>
		<description>So true. Honesty and eevtryihng recognized.</description>
		<content:encoded><![CDATA[<p>So true. Honesty and eevtryihng recognized.</p>
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		<title>Comment on Writing a script to toggle a pointing device in linux by ray-ven</title>
		<link>http://www.vincentprime.com/2011/04/writing-a-script-to-toggle-a-pointing-device-in-linux/#comment-9</link>
		<dc:creator>ray-ven</dc:creator>
		<pubDate>Sun, 12 Jun 2011 00:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/?p=131#comment-9</guid>
		<description>Very useful for Trackpoint users! Sometimes it&#039;s necessary to disable it - and i know no linuxtool which does that - now i built a little shortcut to the script!
Thanx man</description>
		<content:encoded><![CDATA[<p>Very useful for Trackpoint users! Sometimes it&#8217;s necessary to disable it &#8211; and i know no linuxtool which does that &#8211; now i built a little shortcut to the script!<br />
Thanx man</p>
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	<item>
		<title>Comment on Writing a script to toggle a pointing device in linux by Vincent</title>
		<link>http://www.vincentprime.com/2011/04/writing-a-script-to-toggle-a-pointing-device-in-linux/#comment-8</link>
		<dc:creator>Vincent</dc:creator>
		<pubDate>Fri, 10 Jun 2011 14:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/?p=131#comment-8</guid>
		<description>Awesome, I&#039;m happy it can be of use.</description>
		<content:encoded><![CDATA[<p>Awesome, I&#8217;m happy it can be of use.</p>
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	<item>
		<title>Comment on Writing a script to toggle a pointing device in linux by Ray-Ven</title>
		<link>http://www.vincentprime.com/2011/04/writing-a-script-to-toggle-a-pointing-device-in-linux/#comment-7</link>
		<dc:creator>Ray-Ven</dc:creator>
		<pubDate>Thu, 09 Jun 2011 20:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/?p=131#comment-7</guid>
		<description>Man! Yes! Exaaaactly what I needed</description>
		<content:encoded><![CDATA[<p>Man! Yes! Exaaaactly what I needed</p>
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	<item>
		<title>Comment on My First WebGL application by Xavier</title>
		<link>http://www.vincentprime.com/2011/01/my-first-webgl-application/#comment-6</link>
		<dc:creator>Xavier</dc:creator>
		<pubDate>Mon, 23 May 2011 12:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/?p=101#comment-6</guid>
		<description>Another WebGL maze : www.spacegoo.com/maze

Good luck with webgl programming !</description>
		<content:encoded><![CDATA[<p>Another WebGL maze : <a href="http://www.spacegoo.com/maze" rel="nofollow">http://www.spacegoo.com/maze</a></p>
<p>Good luck with webgl programming !</p>
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	<item>
		<title>Comment on The underused strength of SecondLife by Vincent</title>
		<link>http://www.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-5</link>
		<dc:creator>Vincent</dc:creator>
		<pubDate>Thu, 24 Mar 2011 03:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-5</guid>
		<description>Thanks for the reply, 
Maybe these limits could be improved upon by running a private sim on open simulator with a dedicated server.</description>
		<content:encoded><![CDATA[<p>Thanks for the reply,<br />
Maybe these limits could be improved upon by running a private sim on open simulator with a dedicated server.</p>
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		<title>Comment on The underused strength of SecondLife by Damian McLeod</title>
		<link>http://www.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-4</link>
		<dc:creator>Damian McLeod</dc:creator>
		<pubDate>Wed, 23 Mar 2011 19:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vincentprime.com/2010/04/the-underused-strength-of-secondlife/#comment-4</guid>
		<description>Big thing with using it for conferences at the moment is the user cap. You can only have 40 users per sim on a standard sim / mainland. Private estates can bump this to 100 at maximum, but given the way SL works, this gets very laggy, due to a number of tech features, including the way SL handles it&#039;s rendering at present (any AV within draw distance of you causes a number of calculations to be done, this includes their draw distance, not only yours.)</description>
		<content:encoded><![CDATA[<p>Big thing with using it for conferences at the moment is the user cap. You can only have 40 users per sim on a standard sim / mainland. Private estates can bump this to 100 at maximum, but given the way SL works, this gets very laggy, due to a number of tech features, including the way SL handles it&#8217;s rendering at present (any AV within draw distance of you causes a number of calculations to be done, this includes their draw distance, not only yours.)</p>
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